Critical Collapse

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Critical Collapse

A GAME OF CONSEQUENCES


"Sooner or later comes a crisis in our affairs, and how we meet it determines our future

happiness and success. Since the beginning of time, every form of life has been called upon to meet such crisis."

- Robert Collier

"Shall I tell you what I find beautiful about you? You are at your very best when things are worst."

-Starman


"I am a mortal enemy to arbitrary government and unlimited power.

I am naturally very jealous for the rights and liberties of my country,

and the least encroachment of those invaluable privileges is apt to make my blood boil."


-Ben Franklin


"We are not put into the world to sit still and know, we are put into it to act."

-Woodrow Wilson

What is Critical Collapse?

Version 2.34

Critical Collapse is still in its Alpha stage, the game and all of its contents are Open Source, this way it is owned by all people.

This prototype is the precursor to an MMOG "Massive Multi-player Online Game" and I am sure it will go through many iterations with help.

Participants of Critical Collapse ( as it is right now) assume the roles of governments in our present day world and attempt to solve issues that the nations face, this is done on the Macro scale, further down the road, participants will also have the ability to work on solutions on the Micro scale involving local communities with strategies and actual implementations of solutions.

Critical Collapse is not a game for everyone, not because it is difficult or complex, which in many ways it is, and not because it is time consuming (a game session can last from a few hours to days), but because it attempts to teach social, environmental, and moral lessons we face in our world today and one that we face within ourselves everyday. For this reason Critical Collapse is not for everyone, but maybe it should be, because the lessons could change the world as we know it and ourselves in the process. Of course many players of Critical Collapse will have fun with the game, which it was designed to do also, lessons or no lessons learned.

The lessons Critical Collapse attempts to teach are unique for each individual. Each individual may have similarities with their understanding, but they are personal, introspective and reflective. One thing for certain is that one experiences a change within themselves usually after the first gaming session. So again, just what is Critical Collapse? It is a game about the present danger we find ourselves in now with Global Warming, Wars, Famine, Disease etc. It is a game about how we got into this dangerous position, and how we are going to solve it if we can (in game mechanics not real World solutions, however hopefully it will provoke new ideas toward real solutions).

How to use this site

   This site is pretty simple, most of it is dedicated to research, (if erroneous is on me) "The Game Rules of Play" is the game mechanics and rules which are always a work in

progress, some of the content on this site may or may not be my opinion on things or people, I really don't see how that matters, The Forum

is open to every one,

Authors note: I consider this adventure to be the most important in not only  human history, but also in the history of all life on this world. Many may think that humans are a cancer or malignant disease and that we are not part of nature. I disagree, cancer is part of nature! Every thing we do is replicated in one form or another by other organisms on our world, with one exception, and that is we have the capability to protect and redistribute most of the information this world has acquired so far and possibly share this with intelligences yet unknown, either to those that will develop on our world or those of other worlds. I know that we can do this however I also know that we are also capable of passing up this opportunity.



 


The following essay "The Future and Beyond" By Jacque Fresco
is at the heart of the concepts of Critical Collapse.

The Future and Beyound

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